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Title: PLAYER – a European Project and a Game to Foster Entrepreneurship Education for Young People
Authors: Fonseca, Benjamim
Morgado, Leonel
Paredes, Hugo
Martins, Paulo
Gonçalves, Ramiro
Neves, Pedro
Nunes, Ricardo
Lima, Jorge
Varajão, João
Pereira, Ângela
Sanders, Robert
Barracho, Vera
Lapajne, Urban
Rus, Matej
Rahe, Martin
Mostert, Andre
Klein, Thorsten
Bojovic, Viktorija
Bosnak, Sasa
Bosnak, Zita
Carvalho, João
Duarte, Isabel
Casaramona, Andreana
Soraci, Alberto
Keywords: Computers in Education
Technology Enhanced Learning
Entrepreneurship Education
Business Education
Serious Games
game-based learning
EU project
Issue Date: 2012
Abstract: Entrepreneurship is widely recognized as one of the basic skills to be acquired through a life-long learning. The European Union, under the guidance of the Oslo Agenda, promotes several initiatives to develop entrepreneurship culture in Europe. Education can make a significant contribution to entrepreneurship, encouraging the development of entrepreneurial attitudes and skills in young people. Serious Games are presently recognised as having an important role and potential in education and social networks emerged in the last years as the platform preferred by many, especially young people, to socialize, play games and even learn. This paper presents the PLAYER project, in which a game was developed and implemented as a Facebook application, to enable learning entrepreneurial skills progressively, by guiding users to develop a business idea in the form of a business plan.
Peer Reviewed: yes
ISSN: 0948-6968
Document Type: Article
Appears in Collections:OLD - DENG - Artigo em Revista Científica Internacional

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